Resolume vs modul84/1/2023 ![]() PCs are already starting to arrive with multi-touch controls, which means developers of apps like Resolume and (assuming Apple follows suit) VDMX may want to consider making UIs that work with fingers and not just mice. What’s next? I expect a lot of action in multi-touch on two fronts, PCs and the Android mobile platform. “Touch Resolume” 0.9 BETA – Custom TouchOSC Layout for Resolume 3.1 I’m less concerned about the fact that this is Resolume-specific, as that does make some sense I expect Martin has put together something that works well for him, which is the real advantage of having a dynamic touch interface.Īnyway, if you’re a Resolume user with an iPod touch or iPhone, go have a great time – or for other visual tools, get some inspiration for what to add to your template next: ![]() There’s nothing wrong with having useful utilities in your OSC signal chain, but you shouldn’t need them just for basic communication. There’s really no excuse for needing an additional layer of interpretation ( OSCulator in this case, though any tool that understands OSC would work). That suggests that both ends need to be made a bit more versatile in different situations – and that as OSC grows in popularity, more effort will be needed to ensure the practice of implementing OSC keeps up with how people are using it. TouchOSC right now doesn’t normalize values in a way Resolume expects. ![]() This could be just the beginning of lots of applications involving mobile and multi-touch to come.īefore I get carried away with my enthusiasm, though, this application also demonstrates that OSC implementations on each end are not as flexible and interoperable as they should be. It has five pages of layouts, covering cues, beat-synced timing, video and audio effects, levels and mixing, layers, clip triggering, scratching, speed, and much more. But Martin Thoburn’s “Touch Resolume” patch is the most sophisticated yet. We’ve already seen the lovely TouchOSC app put to use in layouts for VDMX and Modul8. And mobile multi-touch control demonstrates some of the power and potential of OSC (OpenSoundControl) for intelligent, networked devices and software. It’s tough to beat the tactile feedback of conventional hardware with knobs and faders, but then, it’s also tough to resist having a little additional control from a handheld display. With the iPod touch starting around $200, the Apple mobile platform is undoubtedly the most sophisticated, affordable multi-touch controller you can drop in the palm of your hand.
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